Year: 2016
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Playing Evidence: the Last Ritual
I recently wanted to replay a game named In Memoriam (also known as Missing: Since January). It was an interactive thriller game created by Lexis Numerique, where the player was tracking a serial killer based on the clues he hid in weird pictures…
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Lantern, part 4
During the winter break and in the last few weeks, I've had a bit of time to continue working on the Lantern. The project is by no way finished, but I have designed almost all the lantern parts (basis, columns, and some of the tops). Each…
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Implementing FXAA
When rendering 3D scenes on a computer screen, aliasing can occur. As each pixel can only belong to the specific object covering its area of the screen, and receives a unique color from it, jagged and saw-toothed effects can appear at the edges of…
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MIDI visualization, a case study
Recently, inspired by my partner starting to practice piano again and showing me this video, I challenged myself to build a small MIDI visualizer. I wanted to be able to display a MIDI track as an animated score, with moving notes, similar to the…