Year: 2024
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Upscaling Myst III
I have already described at length how much the Myst video games are important to me. The first game I bought in the series, at random in a store, was Myst III. It managed to capture my imagination as soon as I pored over the box and the fascinating…
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Running another Experience 112
In a previous post, I have explored how the game eXperience 112 stores its resources, describes its levels, and renders frames. Rich with this information, I wanted to attempt to display the game levels in a custom renderer. Hopefully we should now…
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Experimenting with Experience 112
eXperience 112 was a puzzle/adventure game released in 2008 by Lexis Numerique. As the player, you were given access to a surveillance system connected to an abandonned ship-turned-laboratory where weird experiments were conducted in the 1960s.…
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A learning Experience 112
Now that I have covered how the game eXperience 112 is storing its levels and that we have a new shiny renderer to visualize them, let's dive in and see what interesting things we can find. First, meet eXplorer112, our viewer. It can display…